Puzzle floor paths
These charactersets are useful for guiding the player during puzzles. A path that lights up as switches are pressed, tiles are stepped on, objects are moved, etc. They’re more for prototyping ideas than the actual resources you should use in a finished game.

You may need to put “!” in the filename for them to appear properly ingame. RMVX by default moves every non-object characterset up a few pixels on the screen.




