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‘Rpg Maker Script’


Sparkling RMVX menu selectables

February 28th, 2009 · Type: Rpg Maker Script
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Here’s something we released a little while ago over at rpgmakervx dotnet. However, it’s also owned by ientry, so we pulled it down because of their legal stuff.

This is a customizable Rpg Maker VX custom menu script that makes your selectable windows (ie: item & menu screens) sparkle over the selected object. Very cute effect for a magical game! RMVX script even though it’s a RMXP screen! (more…)

Shadow Remover

January 25th, 2009 · Type: Rpg Maker Script
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A picture says 1,000 words? This removes RMVX automatic shadows. To the left you can see table feet, unlike all the other Rpg Maker VX wall shadow killers. Bush tiles and counter tiles both work as normal. Any problems? Reply if you find some!

Shadow remover script moves all the RMVX wall & roof tiles to a hidden map layer between Layers 1 & 2. (more…)

Updated Shadow Killer

January 23rd, 2009 · Type: Rpg Maker Script

Update thanks to Shin - still some problems with it. It’s on our to-do list to fix up more, we’ll make a new post with a “version 2″ later.

We released an “AutoShadow Killer” over at Gamebaker early before Rpg Maker VX had it’s english version. Unfortunately, RMVX auto shadow eliminators also got rid of table & bush tile special functions.

Here’s a rewrite using other information we found out with our debug system that fixes those problems. We’re making the autoshadows fix public today (just a short edit), there might still be other flaws we haven’t found. (more…)

RMVX Window Lighting

January 11th, 2009 · Type: Rpg Maker Script
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This is a VX resource script that automatically creates an eye candy effect for “Tile C” RTP window tiles. It lets light stream in from the outside, like the screenshot shown above. Many people use “picture” type events for the same type of effect. (more…)

Epic Battle Defeated

January 5th, 2009 · Type: Rpg Maker Script
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This was done as a script request over at the RPGRevolution community forums. I took the special monster death sequences out of Enu’s japanese RPG Tankentai Battle System (TBS).

Enu’s tankentai battlesystem flashes the screen a couple times when the selected epic or boss monsters die, then they fade down in a moving cloud. These epic monster deaths should work fine with any other sort of custom Rpg Maker VX battle system, or even the default. Click more to see the script from the RMVX Takentai BS: (more…)