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Crystal frost dungeon

I tried to use as much of the RTP as possible in LHA, and today I’ll show you a quick way to get more uses out of the same artwork. All I did was take one tileset (Crystal), layer it on top of another (Ice Palace?) and lower it’s opacity to fuse them together.

The result looks quite nice both ingame and out! It’s useful, and assuming the locations aren’t close together, not similar enough to feel very familiar.

3 Responses to “Crystal frost dungeon”

  1. Breed Says:

    NICE! btw…how do u create tilesets…as in…where do u edit them? and how do remove the colored backgrounds for the sprites tilesets?? PLZ help!!

  2. Gameclover.com RMVX Blog Says:

    Image editor for the first question Breed :) “Graphics/System” folder

    The 2nd is using the import command in the maker. It lets you pick a transparent color

  3. Breed Says:

    thanks alot! btw, im a BIG fan of this syt!!

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Part of the Rpg Maker Chipset category.

Tags, Crystal graphics, Ice image, Rpg Maker autotiles, Rpg Maker dungeon, Rpg Maker rtp, Snow art